Moira



Edition1
Major Collaborations

  1. MarkMorris VR (2025)

  2. Sensorium Ex (2025)


Edition 2
Installations & Performances

  1. Golf Player (2025)

  2. Pixel Chord (2025)

  3. Virtual Light (2025)

  4. Projection Mapping (2025)

  5. Disco (2024)

  6. Island (2022)

  7. SnailTube (2021)


Edition 3
Research & Writing

  1. The Digital Pastoral (2025)

  2. Our Land (2023)

  3. A [Maze] (2023)

  4. The Future Body (2023)


Edition 3
Media Works (AR/VR/Video)

  1. The Trail (2025)

  2. Burger Story (2024)

  3. AR thing (2024)

  4. Park (2022)

  5. Dragon Fruit (2018)


Edition 4
Graphic Design

  1. Me & Them (2022)

  2. What Behind Views (2021)

  3. RAPPRAPP (2020)

  4. Sonnet 18 (2020)

  5. Codex (2019)

  6. Private Profile (2020)

  7. Lexicon (2019)

  8. Beneth (2018)

  9. Medicine (2018)


Info
       Moira Zhang is an interdisciplinary artist and designer whose work spans immersive storytelling, speculative technology, and visual experimentation. Moving fluidly between Unreal Engine, AR, sound, and code, she constructs mythic and emotional worlds that challenge the boundaries between perception, memory, and machine vision.



© 2025 Fan Zhang. All rights reserved.

Mark

3. No one is here ︎





Max / Projection Map

Collaboration: Music by Zoe             
            This project explores virtual lighting control through DMX protocol within Unreal Engine. Using the built-in DMX plugin, I programmed sequences that simulate real-world lighting behavior—color shifts, intensity changes, rhythmic pulses—without connecting to physical fixtures.

The goal was to prototype a stage-like light environment driven entirely by code and cinematic triggers, laying the groundwork for future integration with physical lights via Art-Net or sACN.
By treating virtual light as both medium and message, the piece examines how stagecraft, atmosphere, and ritual can be constructed digitally in preparation for physical embodiment.
Mark